There’s a reason that there are so many stick figure games. They’re easy to make, yet the art style can blend seamlessly into almost any genre. There’s a stick figure version of just about everything, from racers to action-platformers to hardcore RPGs. It makes sense, then, that there would be a stick figure version of Grand Theft Auto. It might not have the cars, the satire, or even the over-the-top fun, but it would still feature stick figures beating each other up. Stick City is the game that tries its best to pull off that particular effort, and it fails miserably in doing so.
Category Archives: Destroy Games
It can be difficult to figure out exactly for what a game is aiming. Such monster games seem to be all about player experience. Others seem to prioritize an artistic statement over everything else. There are still others, though, that just seem to be a channel for microtransactions. They put a few basic systems in place, add in a couple of money and time sinks, and then hope that players won’t realize the game they’re playing doesn’t really deserve the money they’re asked to spend. If ever there was a good example of this type of game, it is Smash City Monster Battles.